How did you come up with the basic idea of what the movie would
A: I'm a big fan of Philosophy, and Silent Hill
is a very Philosophical world. One day, I was sitting in my Phil.
class in college, and we were talking about a famous Philosopher
named Friedrich Nietzsche, a troubled man whose mind caused
him to become physically ill; tormenting. I'm like "wow, this
guy would make a great character in the Silent Hill franchise".
The games are incredibly symbolic and deep. Did you take this into
account when in the pre-production stages of your movie?
A: Even before writing the script, I knew that
there would be a ton of things I needed to get through to the viewer,
but I didn't want them outright thrown into their faces. Instead,
the deep thinker will find a ton of things that the average goer
won't notice, and it is all heavily related to the storyline. Things
such as Christian symbolism, mind and body relativity, and control
are just some of the heavily implied allegory.
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