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             Q: 
              How did you come up with the basic idea of what the movie would 
              be about? 
              A: I'm a big fan of Philosophy, and Silent Hill 
              is a very Philosophical world. One day, I was sitting in my Phil. 
              class in college, and we were talking about a famous Philosopher 
              named Friedrich Nietzsche, a troubled man whose mind caused 
              him to become physically ill; tormenting. I'm like "wow, this 
              guy would make a great character in the Silent Hill franchise". 
              Q: 
              The games are incredibly symbolic and deep. Did you take this into 
              account when in the pre-production stages of your movie? 
              A: Even before writing the script, I knew that 
              there would be a ton of things I needed to get through to the viewer, 
              but I didn't want them outright thrown into their faces. Instead, 
              the deep thinker will find a ton of things that the average goer 
              won't notice, and it is all heavily related to the storyline. Things 
              such as Christian symbolism, mind and body relativity, and control 
              are just some of the heavily implied allegory.
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